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Entries Tagged as 'gaming'

Games on Mobile - Price Trajectory to Rival Console Games

June 21st, 2008 No Comments

The other day I was looking online at some mobile content and noticed that Guitar Hero 3 is available for my Windows Mobile device. But if you look at the price (click image on left), you’ll see that it’s $14.99! 15 tracks to keep you strumming away on the bus, subway, on airplane ride. [...]

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Controlling Your Phone with Another Controller

May 23rd, 2008 No Comments

There are times when a multi-touch, mini QWERTY, or a keypad is just not the right “fit for purpose” for what you want to do on your phone. So what do you do? Well there are quite a few options that one can choose from in order to get a better experience out of a [...]

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Mobile Content Conundrum

February 19th, 2008 No Comments

Search and Discovery is a rather obvious problem if you have ever tried to shop for mobile content on your phone. The analogy I like to use is this: Think about a Walmart store that’s about 50,000 square feet in size. Now take that size and fit it into an alley that is 5 feet [...]

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GDC08 in Photos

February 18th, 2008 No Comments

Things move fast outside too.
This is one of the simulators actually used by real race car drivers. After trying this out at the show, I definitely want one. I’m not sure I have enough space in the living room…maybe I can park my car outside? But for the price, about $40,000 USD, I might want [...]

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GDC08 Mobile - Innovations Panel

February 18th, 2008 No Comments

The Innovations Panel was essentially a few people presenting their company, followed by some of their observations regarding the mobile gaming base, either in technology or market trends.Fishlabs was first to present. Michael Schade talked about how mobile gaming is compelling and exciting as it will be more than just social and casual games. His [...]

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